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The Pokémon TCG: EX Team Rocket Returns expansion was released on November 8th, 2004.

EX Team Rocket Returns

Wherever darkness lurks, Team Rocket may rise again... With the reappearance of Dark Pokémon in the Pokémon TCG, Team Rocket blasts onto the scene with its mysterious Secret Machines and its own ferocious Pokémon!

Darkness Falls
Dark Pokémon are Pokémon that are Darkness-type versions of standard Pokémon. Dark Pokémon once had slightly weaker attacks and slightly lower HP than their normal counterparts, but the Dark Pokémon of EX Team Rocket Returns are the strongest ones ever seen! Many Dark Pokémon have the same amount of HP as their non-Dark versions, as well as unique and powerful attacks or Poké-Powers. Most of the Dark Pokémon in EX Team Rocket Returns are dual-type Pokémon, so they are more versatile. Dark Pokémon also tend to team up well with other Dark Pokémon.

It's Rocket Time!
Although Dark Pokémon are powerful, they're still not quite good enough for some Team Rocket members. Beware: not only are Rocket's Pokémon dangerous, but they've developed some of their most powerful Pokémon into Pokémon-ex! Although Rocket's Pokémon are more powerful, most of them have sacrificed their original types and are now purely Darkness-type Pokémon. Rocket's Wobbuffet (47/109) is an excellent card to start a battle with. It has 70 HP, so it will survive a few turns. It has Amnesia, so you can disable your opponent's attacks. Its best capability, though, is its Dark Aid attack. Dark Aid lets you re-use Pokémon Tool or Rocket's Secret Machine cards. You may either put one from your discard pile into your hand, or put three from your discard pile into your deck.

Are you sick of getting Knocked Out by those pesky Electrodes? Sick of seeing Special Conditions ruin your plans? You'll like Rocket's Articuno ex (96/109). As long as Darkness Energy is attached to it, its Darkness Veil Poké-Power prevents all effects of attacks, except damage, to Rocket's Articuno ex. Its Freeze Solid attack lets you attach a Water Energy card from your discard pile to Rocket's Articuno ex. Its Ice Wing attack does a base amount of 50 damage, so it can cause major damage when Darkness Energy cards are attached to Rocket's Articuno ex.

Trainer Mania
Some of the Trainer cards in EX Team Rocket Returns are quite strange, but can bring you plenty of success. The simplest new Trainer card is Rocket's Poké Ball (89/109). With Rocket's Poké Ball, you can search your deck for a Pokémon with Dark or Rocket's in its name and put it into your hand. This makes it really easy to fill your Bench or evolve your Pokémon into Dark or Rocket's Pokémon. It's not a Supporter card, so you can use multiple Rocket's Poké Ball in one turn.

EX Team Rocket Returns introduces "Rocket's Secret Machine" Trainer cards. They can be powerful when used correctly. Pokémon like Dark Slowking (9/109), Rocket's Wobbuffet (47/109), or Rocket's Meowth (46/109) can take special advantage of Rocket's Secret Machine cards. However, Rocket's Secret Machine cards are not Supporter cards, so you can use more than one per turn.

One of the most versatile of the Rocket's Secret Machine cards is Pokémon Retriever (84/109). It allows you to put either one Basic Pokémon or Evolution card into your hand, or three into your deck. You can use it to re-use recently Knocked Out or discarded Pokémon. For example, if your Dark Electrode was Knocked Out, but you have a Voltorb on the Bench, you can use a Pokémon Retriever to put Dark Electrode back into your hand. Now you can evolve your Voltorb!

Don't you hate it when you start a battle with a Basic Pokémon that isn't a good one to start with? How about when you have a Basic Pokémon in play, but you have an Evolution card for a different Pokémon in your hand? Swoop! Teleporter (12/109) lets you exchange a Basic Pokémon in play (excluding Pokémon-ex) with another Basic Pokémon (excluding Pokémon-ex). The new Basic Pokémon keeps all damage counters, Special Conditions, and other effects that were on the previous Basic Pokémon. With Swoop! Teleporter in your starting hand, you can ensure that you have a suitable Active Pokémon on your first turn. During the battle, you can use Swoop! Teleporter to evolve Pokémon fast. Let's say you have a Chansey on the Bench with three Energy cards attached to it, and your Raichu was Knocked Out last turn. You want another Raichu, but you don't have a Pikachu in play. You could use Swoop! Teleporter to exchange Dunsparce with a Pikachu in your deck, then use Pokémon Retriever to get that Raichu out of your discard pile and into your hand, and finally, evolve Raichu from Pikachu on the same turn, since Pikachu was already in play the previous turn when it was a Chansey. Now you have a Raichu with three Energy cards attached to it!

Source: https://www.pokemon.com/us/pokemon-tcg/ex-team-rocket-returns
EX Team Rocket Returns Cards
#1: Azumarill
Rarity:
Rare
Type:
Type
HP:
80
Weakness:
Type
Retreat Cost:
Energy
#2: Dark Ampharos
Rarity:
Rare
Type:
Type Type
HP:
120
Weakness:
Type
Retreat Cost:
Energy Energy
#3: Dark Crobat
Rarity:
Rare
Type:
Type Type
HP:
90
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#4: Dark Electrode
Rarity:
Rare
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#5: Dark Houndoom
Rarity:
Rare
Type:
Type Type
HP:
70
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#6: Dark Hypno
Rarity:
Rare
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#7: Dark Marowak
Rarity:
Rare
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#8: Dark Octillery
Rarity:
Rare
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#9: Dark Slowking
Rarity:
Rare
Type:
Type Type
HP:
80
Weakness:
Type
Retreat Cost:
Energy
#10: Dark Steelix
Rarity:
Rare
Type:
Type Type
HP:
110
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy Energy Energy Energy
#11: Jumpluff
Rarity:
Rare
Type:
Type
HP:
90
Weakness:
Type
Resistance:
Type
-30
#12: Kingdra
Rarity:
Rare
Type:
Type
HP:
120
Weakness:
Type
Retreat Cost:
Energy Energy
#13: Piloswine
Rarity:
Rare
Type:
Type
HP:
100
Weakness:
Type
Retreat Cost:
Energy Energy
#14: Togetic
Rarity:
Rare
Type:
Type
HP:
70
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#15: Dark Dragonite
Rarity:
Rare
Type:
Type
HP:
120
Weakness:
Type
Resistance:
Type
G-30
Retreat Cost:
Energy Energy
#16: Dark Muk
Rarity:
Rare
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#17: Dark Raticate
Rarity:
Rare
Type:
Type
HP:
70
Weakness:
Type
#18: Dark Sandslash
Rarity:
Rare
Type:
Type Type
HP:
70
Weakness:
Type
#19: Dark Tyranitar
Rarity:
Rare
Type:
Type
HP:
120
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy Energy
#20: Dark Tyranitar
Rarity:
Rare
Type:
Type Type
HP:
120
Weakness:
Type
Retreat Cost:
Energy Energy Energy
#21: Delibird
Rarity:
Rare
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#22: Furret
Rarity:
Rare
Type:
Type
HP:
80
Weakness:
Type
Retreat Cost:
Energy
#23: Ledian
Rarity:
Rare
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#24: Magby
Rarity:
Rare
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#25: Misdreavus
Rarity:
Rare
Type:
Type
HP:
60
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#26: Quagsire
Rarity:
Rare
Type:
Type
HP:
80
Weakness:
Type
Retreat Cost:
Energy Energy
#27: Qwilfish
Rarity:
Rare
Type:
Type
HP:
60
Weakness:
Type
Retreat Cost:
Energy
#28: Yanma
Rarity:
Rare
Type:
Type
HP:
70
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#29: Dark Arbok
Rarity:
Uncommon
Type:
Type Type
HP:
90
Weakness:
Type
Retreat Cost:
Energy
#30: Dark Ariados
Rarity:
Uncommon
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#31: Dark Dragonair
Rarity:
Uncommon
Type:
Type
HP:
70
Weakness:
Type
Resistance:
Type
G-30
Retreat Cost:
Energy
#32: Dark Dragonair
Rarity:
Uncommon
Type:
Type
HP:
80
Weakness:
Type
Resistance:
Type
G-30
Retreat Cost:
Energy
#33: Dark Flaaffy
Rarity:
Uncommon
Type:
Type Type
HP:
80
Weakness:
Type
Retreat Cost:
Energy
#34: Dark Golbat
Rarity:
Uncommon
Type:
Type Type
HP:
70
Weakness:
Type
#35: Dark Golduck
Rarity:
Uncommon
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#36: Dark Gyarados
Rarity:
Uncommon
Type:
Type Type
HP:
80
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy Energy
#37: Dark Houndoom
Rarity:
Uncommon
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#38: Dark Magcargo
Rarity:
Uncommon
Type:
Type Type
HP:
80
Weakness:
Type
Retreat Cost:
Energy Energy
#39: Dark Magneton
Rarity:
Uncommon
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#40: Dark Pupitar
Rarity:
Uncommon
Type:
Type Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#41: Dark Pupitar
Rarity:
Uncommon
Type:
Type Type
HP:
80
Weakness:
Type
Retreat Cost:
Energy Energy
#42: Dark Weezing
Rarity:
Uncommon
Type:
Type Type
HP:
80
Weakness:
Type
Retreat Cost:
Energy Energy
#43: Heracross
Rarity:
Uncommon
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#44: Magmar
Rarity:
Uncommon
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#45: Mantine
Rarity:
Uncommon
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#46: Rocket's Meowth
Rarity:
Uncommon
Type:
Type
HP:
60
Weakness:
Type
Retreat Cost:
Energy
#47: Rocket's Wobbuffet
Rarity:
Uncommon
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#48: Seadra
Rarity:
Uncommon
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#49: Skiploom
Rarity:
Uncommon
Type:
Type
HP:
60
Weakness:
Type
Resistance:
Type
-30
#50: Togepi
Rarity:
Uncommon
Type:
Type
HP:
40
Weakness:
Type
Retreat Cost:
Energy
#51: Cubone
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#52: Dratini
Rarity:
Common
Type:
Type
HP:
40
Retreat Cost:
Energy
#53: Dratini
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Resistance:
Type
G-30
Retreat Cost:
Energy
#54: Drowzee
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#55: Ekans
Rarity:
Common
Type:
Type
HP:
60
Weakness:
Type
Retreat Cost:
Energy
#56: Grimer
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#57: Hoppip
Rarity:
Common
Type:
Type
HP:
30
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#58: Horsea
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#59: Houndour
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#60: Houndour
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#61: Koffing
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#62: Larvitar
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#63: Larvitar
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#64: Ledyba
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#65: Magikarp
Rarity:
Common
Type:
Type
HP:
30
Weakness:
Type
Retreat Cost:
Energy
#66: Magnemite
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#67: Mareep
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#68: Marill
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#69: Onix
Rarity:
Common
Type:
Type
HP:
80
Weakness:
Type
Retreat Cost:
Energy Energy Energy
#70: Psyduck
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#71: Rattata
Rarity:
Common
Type:
Type
HP:
40
Weakness:
Type
Retreat Cost:
Energy
#72: Rattata
Rarity:
Common
Type:
Type
HP:
40
Weakness:
Type
Retreat Cost:
Energy
#73: Remoraid
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#74: Sandshrew
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#75: Sentret
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#76: Slowpoke
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#77: Slugma
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy Energy
#78: Spinarak
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#79: Swinub
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#80: Voltorb
Rarity:
Common
Type:
Type
HP:
40
Weakness:
Type
Retreat Cost:
Energy
#81: Wooper
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#82: Zubat
Rarity:
Common
Type:
Type
HP:
50
Weakness:
Type
Retreat Cost:
Energy
#83: Copycat
Rarity:
Uncommon
#86: Rocket's Admin.
Rarity:
Uncommon
#87: Rocket's Hideout
Rarity:
Uncommon
#88: Rocket's Mission
Rarity:
Uncommon
#93: Venture Bomb
Rarity:
Uncommon
#95: R Energy
Rarity:
Uncommon
#96: Rocket's Articuno ex
Rarity:
Rare Holo EX
Type:
Type
HP:
100
Weakness:
Type
Retreat Cost:
Energy
#97: Rocket's Entei ex
Rarity:
Rare Holo EX
Type:
Type
HP:
100
Weakness:
Type
Retreat Cost:
Energy
#98: Rocket's Hitmonchan ex
Rarity:
Rare Holo EX
Type:
Type
HP:
100
Weakness:
Type
Retreat Cost:
Energy
#99: Rocket's Mewtwo ex
Rarity:
Rare Holo EX
Type:
Type
HP:
100
Weakness:
Type
Retreat Cost:
Energy Energy
#100: Rocket's Moltres ex
Rarity:
Rare Holo EX
Type:
Type
HP:
100
Weakness:
Type
Retreat Cost:
Energy Energy
#101: Rocket's Scizor ex
Rarity:
Rare Holo EX
Type:
Type
HP:
120
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#102: Rocket's Scyther ex
Rarity:
Rare Holo EX
Type:
Type
HP:
80
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#103: Rocket's Sneasel ex
Rarity:
Rare Holo EX
Type:
Type
HP:
90
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#104: Rocket's Snorlax ex
Rarity:
Rare Holo EX
Type:
Type
HP:
100
Weakness:
Type
Retreat Cost:
Energy Energy Energy
#105: Rocket's Suicune ex
Rarity:
Rare Holo EX
Type:
Type
HP:
100
Weakness:
Type
Retreat Cost:
Energy
#106: Rocket's Zapdos ex
Rarity:
Rare Holo EX
Type:
Type
HP:
100
Weakness:
Type
Retreat Cost:
Energy
#107: Mudkip *
Rarity:
Rare Holo
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#108: Torchic *
Rarity:
Rare Holo
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy
#109: Treecko *
Rarity:
Rare Holo
Type:
Type
HP:
70
Weakness:
Type
Resistance:
Type
-30
Retreat Cost:
Energy
#110: Charmeleon
Rarity:
Rare
Type:
Type
HP:
70
Weakness:
Type
Retreat Cost:
Energy