|Start/End Dates||2016-09-06 through 2016-10-24|
Registration Period: Thursday, August 18, 2016, at 00:00 UTC, through Thursday, August 25, 2016, at 23:59 UTC
Tournament Period: Friday, August 26, 2016, at 00:00 UTC, through Sunday, August 28, 2016, at 23:59 UTC
Max number of participants: 50 000
Ranking Results Announcement: September 2016
Player divisions: Junior/Senior Division: Born 2001 or later
Masters Division: Born 2000 or earlier
Compatible Games: Pokémon Omega Ruby and Pokémon Alpha Sapphire
Battle Type: Triple Battle
Banned Pokémon: Players could use Pokémon with National Pokédex number 1 through 649, with the exception of the following: Mewtwo, Mew, Lugia, Ho-Oh, Celebi, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Dialga, Palkia, Giratina, Phione, Manaphy, Darkrai, Shaymin, Arceus, Victini, Reshiram, Zekrom, Kyurem, Keldeo, Meloetta, and Genesect.
Pokémon brought over from Pokémon Black Version, Pokémon White Version, Pokémon Black Version 2, or Pokémon White Version 2 via Poké Transporter could participate in this competition.
Entry Gift: All qualified participants in the Unova Classic received a Darmanitan just like the one the mysterious N had at his side in Pokémon Black Version 2 and Pokémon White Version 2. To qualify, players must have earned a place in the rankings by completing at least three battles.
Ability: Zen Mode
Moves: Thrash, Belly Drum, Flare Blitz, Hammer Arm
|Vibrant battles await in the Unova Classic Online Competition! The first 649 Pokémon in the National Pokédex were permitted, meaning any Pokémon discovered as of Pokémon Black Version 2 and Pokémon White Version 2. All battles were Triple Battles, and all six Pokémon could compete in each match. Restricted Legendary Pokémon and all Mythical Pokémon were not be permitted. Mega Stones and Soul Dew were not allowed.
The competition used the Triple Battle format and players had to register 6 of their level 1–100 Pokémon to their Battle Box. Pokémon automatically became Level 50 during battles. A 30-minute time limit for each match was automatically enforced in-game, beginning at the start of each battle. If the outcome had not been determined when the time limit expired, the game automatically applied tiebreakers to determine a winner. At the beginning of each battle, players had 90 seconds to select their Pokémon to battle with. At the beginning of each turn, players had 60 seconds to select a move or change Pokémon in battle. If a player had not made his or her selections at the end of this period, the game automatically made selections for the player. Players could battle up to 15 games per day of the competition. Any unplayed games would carry over to the following day.